Social Media Is Maturing: Has Your Strategy?

I remember the days when we called digital media “new media.” My undergrad studies and half of my career were focused on traditional mass media. Our ad campaigns for marketing clients consisted of TV, print, radio, out-of-home, and traditional PR. New media was websites and banner ads.

Then more interactive social media came along and we began to experiment with social for clients. Social media was also called “emerging media” in a class I had in grad school. Strategy was all about getting more followers to brand pages for this new “free media.” ‘Like us on Facebook,” was the message and the goal was to increase brand page followers.

Social was still “new” and “emerging” when I began teaching social media marketing in 2011. Twelve years later it has changed quite a bit. I look a little older since that first social media course, and so does social media. I don’t know if social media is having a midlife crisis, but it is slowing down. The days of double-digit increases are behind it as new user growth has stalled.

Slowed growth of social media called for different strategies. Photo by Song Kaiyue: https://www.pexels.com/photo/slow-signage-2029478/

Facebook user growth averaged 15% from 2013 to 2017 but slowed to 8% from 2018 to 2021. In 2021 growth was just 4%. Except for the 2020 Pandemic lockdown, Twitter’s user growth has been under 10% in the past 8 years with 7 being under 5% and negative growth projected for this year. After years of hiring sprees, the world’s biggest tech companies have laid off 150,000 workers in recent months.

What Does This Mean For Social Media Strategy?

This doesn’t mean you ditch your current reliable social strategy to run out and buy a midlife crisis convertible. But you may need to reconsider your social media vehicles. Because a social platform made sense 10 or 5 years ago doesn’t mean it’s the best choice today. You may also need to expand your fleet of platforms.

Facebook is still the biggest, but your target audience may be spending more time elsewhere. More people are active on more platforms but have not increased their overall time with social media. Many thought Snapchat would lose a lot of users to Instagram when it added Snapchat-like features. Instagram did grow but Snapchat users remained consistent.

People didn’t leave one platform for the other, they divided their time between each. With social media maturity, people are adding new social platforms, but keeping their existing ones. Today, the average person uses 7 social platforms each month. TikTok is the lasted social media star, but people still take the other platforms out for drives.

Social Media Is Following The Product Life Cycle.

These signs indicate social media has reached the maturity stage of its product life cycle. In marketing, the product life cycle describes the four steps a product or service goes through once introduced to a market from introduction to growth, maturity, and decline. Marketing strategies change with the stage you’re in. When a product or service, like social media, reaches the maturity stage, growth slows, competition increases, and strategies must evolve.

The graph below shows how social strategy began with experimental budgets building early adopter brand followers. As social grew audiences became more mainstream, requiring social ads for crowded newsfeeds, engagement with user generated content, and measurement of ROI for sales. Now budgets are significant with expected returns. Strategies are complicated with multiple social platform use, social ads, UGC, influencer marketing, and social selling.

Social media has reached a maturity stage that requires different strategies and tactics. When planning social media strategy consider which stage your brand is in.

From 2012 to 2017 daily time spent using social media grew by 9% each year. In the last five years that growth stopped with an average increase of less than 1% a year. We’ve spent the same 2 ½ hours a day with social media since 2018. As people added social media platforms, they didn’t spend more time on social media.

This maturing puts more pressure on individual platforms to compete for existing users instead of new adopters of social media. It also increases competition between brands to reach that audience with less ad inventory leading to increased costs. Social media marketing use has stayed at 92% in the last three years, but social media ad spending rose 38% to $67.4 billion representing 24% of all online ad spending.

Mature Social Media Means Asking Different Questions.

For social media strategy the question to ask is no longer “What social media platform is my target audience on?” but “What social media platforms are my target audience most active in?” Monthly active users (MAUs) matter, but more context comes in considering other data such as daily active users (DAUs). The table below shows a comparison of top social media platforms globally, in the U.S., by generation, and frequency of use.

Depending on the data you emphasize top social platforms change. Facebook is top for global monthly active users, share of social platform visits in the U.S., and for Gen X (age 43-58). Yet for monthly active use by Gen Z (age 11-26), YouTube rises to the top for both monthly active users and daily active use.

Globally, social platforms like WhatsApp and WeChat show up on the top 6 list, but in the U.S. Twitter and Pinterest get more use. For Gen X, LinkedIn is on the list, but Snapchat and TikTok are not. Pinterest makes the top 6 list for Gen Z monthly active users, but Twitter is higher for daily active use.

The complications of the maturity stage are less daunting when you realize a more focused strategy means you don’t need to reach everyone on all social media platforms. Strategies must be more nuanced to be effective and efficient. Search for the target audience’s daily driver social apps.

Facebook, YouTube, and WhatsApp, may work in some global markets, but Facebook, Pinterest, and Twitter would be better in the U.S. Until you consider age. Facebook, YouTube, and Instagram may be right for a Gen X target audience, but YouTube, Snapchat, and TikTok may be a better choice for Gen Z. Social media strategy must be unique to the brand’s markets, objectives, and target audiences.

How have you noticed social media strategy changing in the last decade? If you need a tune up for your strategy a good place to start is conducting a social media audit. I explain how and include a template in my article “Social Media Not Meeting Expectations? Perform a Social Media Audit.”

The Metaverse. The Future of Digital and Social Media Marketing?

There has been a lot of hype over the metaverse. A Google search of the term metaverse returns 189 million results. The company that owns two of the largest social media networks in the world even changed its name from Facebook to Meta in 2021. Yet the metaverse may not be living up to the hype.

Early reports indicate Meta’s Horizon Worlds isn’t meeting expectations. A year old in December 2022, Horizon Worlds has just 200,000 monthly active users, below Meta’s goal of 280,000 from an already lowered initial projection of 500,000. Simply building a virtual world without a special interest, unique selling point, or target community is a challenge.

We should have learned this lesson from the hype over Second Life in 2007 when big brands invested heavily in virtual real estate. Back then founder Philip Rosedale proclaimed, “The 3D web will rapidly be the dominant thing and everyone will have an avatar.”

After 19 years Second Life hasn’t built a mass virtual world but does have 1 million monthly active niche users. It also has graphics that seem to look better than Horizon Worlds. Second Life is also free to join via the web – you pay to own land. Living in Horizon World first requires purchasing $400 Meta owned Oculus headsets and downloading the app.

Screen capture from promotion video on Meta Horizon Worlds Oculus website.
Screen capture from Second Life’s promotion video on its website.

If you build it (the metaverse) they (mass audiences) may not come. Business Insider reports that only 9% of the worlds built Horizon Worlds are visited by 50 users or more. Most users abandon the platform in the first month, and over half of the VR headsets are out of use within six months.

This doesn’t mean that the metaverse isn’t relevant to marketers. It just isn’t a mass media play. There are already existing metaverse niche communities out there. Remember that Facebook’s platform of nearly 3 billion monthly active global users was not created overnight. It also started with a niche audience of U.S. college students.

You don’t need Horizon Worlds to engage in the metaverse. Most of the existing, populated, and active metaverses are game-based browser virtual worlds such as Fortnite, Roblox, Minecraft, Avankin Life, IMNU, and, of course, Second Life. These 3D virtual worlds have been around for at least five years with many existing for a decade or longer.

Below is an amazing infographic of the existing metaverse by Nic Mitham of Metaversed Consulting created in part from data from W. James Au at New World Notes. As you can see in the MAU’s below, you don’t need to wait for Horizon Worlds to take off to experiment with metaverse marketing.

The Metaverse Universe by Nic Mitham at Metaversed Consulting.

How are brands using the metaverse for marketing? Vans partnered with Roblox to create a virtual interactive skate park, Vans World. It allowed Roblox users to virtually visit skate parks with friends earning points through game play to spend on virtual Vans sneakers and apparel and to build customized skateboards in a virtual skate shop. Vans World attracted over 48 million visitors in a couple of months.

Nike created Nikeland metaverse in Roblox. In a couple of months, 7 million visited Nikeland to enjoy brand experiences, such as celebrity appearances by LeBron James, games with rewards, and ownership of their own “yard” or personal space to show off their collectibles. Exclusive branded digital products can also be worn on fans’ avatars around Roblox environments to create digital brand ambassadors.

With these examples, keep in mind that 54% of Roblox users are under 12 years old and just 14% are over 25 years old. These demographics may match Vans’ and Nike’s target audience, but probably don’t fit with many marketers’ target customers. Package goods like Tide don’t need to be creating Tideland virtual Roblox laundry rooms to engage fans and sell more detergent.

Dip your toe in the metaverse with “phygital” experiences. Other brands have created merged digital and real-life experiences through the metaverse. During New York Fashion Week Puma launched an integrated physical and digital experience called “Black Station.” Visitors to the website interacted with the brand’s Fashion Week show as if they were there in person. Digital exhibits featured 3D sneakers and NFT holders could redeem tokens for physical pairs of shoes.

Phygital marketing blends digital metaverse and physical real-life brand experiences. Instead of jumping completely into the virtual world, phygital combines the physical and digital experiences that consumers may be more comfortable with including AR/VR and 3D modeling or metaverse experiences that reflect a physical one.

Some of these hybrid experiences are happening on Decentraland. Dentraland is a newer 3D browser-based virtual world built on NFTs and cryptocurrency.  Samsung’s New York flagship store had a physical sustainability fashion show that was simultaneously created in the brand’s metaverse space in Decentraland. This is called a “simuverse” experience. Simulverse is when a physical event is simultaneously played out in the metaverse.

Another phygital strategy is “twinning.” Twinning is crafting digital experiences that mimic a physical one, or vice versa. An example of twinning is when Gucci created physical figurines of its “SuperGucci” NFTs. Or Prada which added NFTs to its limited-edition physical clothes.

A related strategy is “tokenization.” Tokenization is when physical items are reformatted into NFTs on a blockchain. Tommy Hilfiger created NFTs of luxury and exclusive physical merchandise on the Boston Portal marketplace in Decentraland. Their release was timed with the physical world fashion week but hosted in the fashion district of this 3D virtual world.

The bottom line for marketers? The metaverse isn’t mainstream and may never be, at least in the next several years. Instead of going all in, go partially in with “phygital” experiences and by reaching relevant niche audiences in existing virtual worlds. Simply building a brand experience in Horizon Worlds will not make your customers come.

If your target audience is already active in a metaverse then go where they are spending time. This is the same strategy for selecting social media platforms. First, define your marketing objectives and your target audience. Then look at user demographics and psychographics of metaverse platforms searching for a match. Also, go beyond monthly active users (MAUs) and search for daily active user (DAUs) data.

Want to learn more about the broader topic of Web3? Check out my previous article “The Future of Digital and Social Media Marketing With Web3.” Or to learn more about matching target audience to digital platforms see “Are You My Audience? 7 Misconceptions About Target Audiences in Social Media and Digital Marketing Strategy.”